Oculus Rift in action /
|Item type||Current location||Collection||Call number||Copy number||Status||Date due||Barcode|
|Books||EFFAT UNIVERSITY LIBRARY General Collection||Non-fiction||QA76.9.V5 D38 2015 (Browse shelf)||c. 1||Available||a31111000039708|
Includes bibliographical references (pages 390-393) and index.
Getting started --Using the Oculus C apt -- Using unity -- VR user experience -- Advanced Rift integrations.
Annotation The Oculus Rift is an exciting next generation VR headset developed by OculusVR. Whether it's in a game, an architectural walk-through, or a teaching simulation, the goal of any immersive virtual reality experience is to make users feel like they're in the middle of the action. With precise, high-quality optics and a flexible programmatic interface, the Rift provides real-life field of view and head tracking hardware for natural interaction that finally nails the feeling of being there. This book introduces the powerful Oculus Rift headset and shows how to integrate its many features into 3D games and other virtual reality experiences.